Best Submarine Computer Game Mac

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A submarine simulator is usually a computer game in which the player commands a submarine. The usual form of the game is to go on a series of missions, each of which features a number of encounters where the goal is to sink surface ships and to survive counterattacks by destroyers.[citation needed] Submarine simulators are notable for the highly-variable pace of the game;[citation needed] it may take hours of simulated time to get into position to attack a well-defended convoy,[citation needed] and sub simulators typically include an option for players to adjust the ratio of real time to simulated time up and down as desired.[citation needed]

Most submarine simulators use World War II as the setting; its submarine warfare was lengthy and intense, the historical material is extensive, and the limited capabilities of the period's submarines place a high premium on game playing skill. Games usually feature either US submarines in the Pacific Ocean, or German U-boats in the Atlantic Ocean. Another popular category is modern attack submarines, especially those of the Los Angeles class also known as '688s' after the hull identification number of the first vessel of the class.

Game displays generally include an overhead map or 'radar' view, showing the submarine and any ships whose position can be detected, the periscope view if the sub is close enough to the surface, a set of gauges showing depth and course, and a boat plan showing torpedo availability, damage to various subsystems and other in-game issues that may arise.

The first submarine simulator available to the civilian public was Thorn EMI's Submarine Commander of 1982.[citation needed]

Titles[edit]

NameYear
1914 Shells of Fury2007
688 Attack Sub1988
688(I) Hunter/Killer1997
Aces of the Deep1994
AquaNox series. (Heavily stylized, futuristic series sharing more in common with space combat simulators.)1996–2019
Archimedean Dynasty (First game of AquaNox series)1996
Captain Sonar2016
Cold Waters2017
Command: Aces of the Deep1995
Dangerous Waters2005
Danger from the Deep (Open source)2003
Das Boot: German U-Boat Simulation1990-91
Deadly Tide1996
Depthcharge1977
Deep Fighter: The Tsunami Offensive2000
Dive to the Titanic2010
Enigma: Rising Tide2003/2005
Fast Attack: High Tech Submarine Warfare1996
GATO1984
Grey Wolf: Hunter of the North Atlantic1994
Harpoon1989
The Hunt for Red October1987–90
Iron Wolves1996
Iron Wolf VR (virtual reality game, early access)2017
OpenSSN (Open source)2010
Operation Neptune1991
Periscope1966
Radar Mission (Mode B)1990
Red Storm Rising1988
Silent Service series1985, 1990
Silent Hunter1996
Silent Hunter II2001
Silent Hunter III2005
Silent Hunter 4: Wolves of the Pacific2007
Silent Hunter 5: Battle of the Atlantic2010
Silent Steel1995
SSN-21 Seawolf1994
Steel Diver2011
Submarine Commander1982
Sub Battle Simulator1987–88
Sub Command2001
Sub Culture1997
Sub Hunt1982
Sub Hunter1977
Sub Mission1986
Subwar 20501994
Tom Clancy's SSN1996
UBOAT2019
U-Boat Simulator (Android)2013
Up Periscope!1986
Virtual Sailor1999
Wolfpack1990s/2019

The adventure game Codename: ICEMAN (1989) by Sierra On-line contained a submarine simulator portion.

The vehicle simulator game Naval Ops: Warship Gunner 2 (2006) by Koei features submarine hulls & puts the player through several submarine piloting missions, though several other missions are also restricted against submarine use.

AUV Simulators[edit]

There are also a number of simulators available for underwater robots such as AUVs. These simulators are commonly used by research institutes for testing robot control and coordination algorithms before or during the development of a submarine. One of them is UWSim, the Underwater Simulator, which was developed in the IRSLab for marine robotics research and development. UWSim started with the RAUVI and TRIDENT research projects as a tool for testing and integrating perception and control algorithms before running them on the real robots and has continued its development until today.[1]

References[edit]

  1. ^Prats, Mario; Perez, Javier; Fernandez, J. Javier; Sanz, Pedro J. (2012). 'An open source tool for simulation and supervision of underwater intervention missions'. 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems. pp. 2577–2582. doi:10.1109/IROS.2012.6385788. ISBN978-1-4673-1736-8.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Submarine_simulator&oldid=950459948'
Submarine games have come a long way since the Periscope arcade machine from the 1970s. Once they began making sub games for PCs, any Joe could be the captain of Das Boot. Taken in the context of the time it was released, which subsim is the best of all time?

The Top Ten Best Submarine Games of All Time

1

Best Submarine Computer Game Machine

Ssn-21 Seawolf

Seawolf involves a 'world crisis' scenario where you are ordered to hunt and kill Russian (see, it is a classic) boomers, Alfas, Oscars, frigates, landing craft, and whatever else they put in your way. You command a Seawolf class nuclear submarine, capable of astonishing underwater speeds. You have a choice of individual missions or the career plate. The missions are accompanied with a cheesy video clip of some computer programmers masquerading as news reporters. Once the mission begins, you utilize a waterfall display to isolate and classify the surrounding vessels. It always seems like the ocean is well-stocked with porpoises and whales. But somewhere, you can bet, there’s an Akula class boat or a bevy of missile frigates looking for you as well. - OnkelNeal

Games For Mac Pc

2Silent Service II

Am still playing it via DOS Box on a Win-10 laptop!

Silent Service II wears the description classic more like a '65 Mustang. As the commander of an American submarine in W.W.II, you hunt the Pacific for Japanese merchants or warships. The sim offers single and random missions and a career mission. You can choose from a wide variety of subs, and historical or flawless torpedoes. In the career mission, you get historical updates about actions being fought in the Pacific theater. - OnkelNeal

3Fast Attack

Fast Attack was released in the beginning of 1996 as a Los Angeles class attack sub simulation. There have been a few notable nuke subsims before Fast Attack--688 Attack Sub, Red Storm Rising, and Seawolf SSN-21. None holds a candle to the tense action and rigorous pacing of Fast Attack. - OnkelNeal

Game4Grey Wolf: Hunter of the North Atlantic

You get an acute sense of isolation playing Grey Wolf. The verbal responses to your orders sound as if they are coming in over a cheap radio. (This was later explained to be a recreation of verbal orders transmitted through the voice tube, or gooseport. In that context, the voices sound authentic). On the plus side, you can examine the boat from bow to stern and view some really pretty graphics of the diesel room, torpedo room, and a very clean control room. - OnkelNeal

5Aces of the Deep

Command Aces of the Deep was a really good submarine simulation. It forced a paradigm shift of ratings of all previous subsims. CAOD was leagues ahead of the competition at the time of its release, holds its ground years later, and is a shining example of a subsim done right. It is one of the few sims whose rating hasn't slipped as newer and better sims have been created. - OnkelNeal

Free6Fleet CommandBest Submarine Computer Game Mac

Imagine the geopolitical situation of the near future. Russia has fallen on hard-liner times. China is on track to become the world's #1 economy and isn't too proud to gloat about it. Not to be left out, India flexes its newfound nuclear muscles. All of a sudden, it's not safe to live in the Kurile Islands or Taiwan anymore! Who're ya gonna call? Why, the U.S. Navy, of course. Jane's Fleet Command sets up that scenario and puts you in charge of the U.S. battle fleet, where you direct carriers, subs, missile cruisers, and planes with individual control. - OnkelNeal

7688(I) Hunter/Killer

Jane's 688(I) takes its name from the 688 (Improved) Los Angeles class of American attack submarines. The first of the class was commissioned in 1975, with 62 vessels built all together. Measuring 362 feet in length, 33 feet across, and displacing 6080 tons (6927 submerged), the 688 submarine is capable of firing wire-guided Mark 48 ADCAP torpedoes, Harpoon anti-ship missiles, and vertically-launched Tomahawk cruise missiles all over the place. The 688 has been America's premier warship, believed by most to be without equal in the world. If you want to immerse yourself in a billion-dollar, state-of-the-art nuclear attack submarine, and experience the tension, drama, and exhilaration of relentless world-in-the-balance naval warfare; this subsim is your ticket. - OnkelNeal

8Silent Hunter

Silent Hunter lets you walk in the shoes of such famous American sub skippers as Dudley 'Mushmouth' Morton, Richard O'Kane, Sam Dealey, Bud Gruner, Freddie Warder, and George Grider, to name only a scant few. You wear the skipper’s cap and command an American submarine in search of ships of the Japanese Empire. Like the successful Aces of the Deep series, Silent Hunter takes the familiar elements of submarine warfare and brings you even closer to the experience. - OnkelNeal

9Sub Command

Sub Command missions are scripted but they offer a wide range of randomness and variety. Producer Kim Castro says that a campaign needs direction to be something more than a series of 'go hunt' missions. There's no way to accomplish that without some prepared mission design. But scripted does not have to mean playing the same mission with the same ships in the same places. A big part of a nuke subsim is detecting and performing Target Motion Analysis (TMA) on contacts. Sub Command scenario design allows for dynamic groups, probability of inclusion, and random placement. So the mission you play once could have a whole new set of ships and subs, each with different goals and ROE, in vastly different starting locations. You won't know where, who, or what as you replay the mission. - OnkelNeal

10Silent Hunter II

Gameplay takes the form of single missions (eight missions plus three training missions), randomly generated convoy encounters, and a historical campaign (21 missions). The single missions are well designed but there aren’t enough of them. If you play one a day, you get a week of action. The campaign is even better designed, spanning the war and indulging the player in many of the historical high points of the U-boat war, such as the Scapa Flow attack, Dunkirk evacuation, Operation Drumbeat, severing the British lifeline to Malta, and more. The overall feel while playing the campaign is notable. Radio messages come in remarking on the progress of the war and your sub is upgraded as a result of your success. You get medals, too! Every campaign mission has a specific primary objective that must be accomplished or you are expected to replay the mission (there is a way around this, see Tactics & Tips). Campaign missions are autosaved when exiting the game, single missions are manually ...more - OnkelNeal

The Contenders

12Deepolis
14Dangerous Waters

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Mac Computer Games


List Stats

Top Remixes

1. Silent Service II
2. Ssn-21 Seawolf
3. Fast Attack
OnkelNeal


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